Master’s in 3D Game Art and Game Design

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Course Duration2 years
ModeOffline
EligibilityAny Graduation
AffiliatedJNAFAU

Course Overview

The Master’s in 3D Game Art and Game Design is a two-year, industry-aligned postgraduate program crafted for aspiring game creators who want to master both the visual and design aspects of interactive digital worlds. With an emphasis on hands-on production, creativity, and innovation, the program empowers students to take ideas from sketch to screen using cutting-edge tools and real-time game engines.

Course Objectives

  • Dual Specialization in Art & Design:
    Blend creative storytelling and technical excellence. Develop skills in 3D modeling, animation, character art, level design, UI/UX, and game mechanics to work across the development pipeline.
  • Industry-Aligned Curriculum :
    Learn what studios demand—master asset creation, design workflows, environment building, and integration with industry-standard engines like Unity and Unreal Engine
  • Flexible Elective Pairing :
    Customize your Semester 3 experience by choosing one elective from Game Design and one from 3D Game Art, allowing you to tailor your education to specific career goals.
  • Capstone Game Project & Dissertation :
    Your final semester focuses on a full production cycle—design, art, integration, testing—leading to a comprehensive portfolio, academic dissertation, and a playable game prototype.

Course Curriculum

3D Game Art Foundation

  • 3D Character Art
  • 3D Asset Creation Pipeline (Modeling, Texturing, Lighting, Rigging, Rendering)
  • Digital Sculpting Basics
  • Props & Vehicles for Games
  • Environment Art
  • UI/UX Design for Games

Game Design Core

  • History & Genres of Games
  • Game Design & Production Pipeline
  • Level Design
  • Game World Building
  • Game Design Documentation
  • Project Management & QA

Technology Integration

  • Unreal Blueprints
  • Game Engine Integration for 3D Assets

Specialization in 3D Game Art

  • Advanced Digital Sculpting
  • Advanced Character Creation for Games
  • Procedural Material Creation using Node Systems
  • Technical Art Programming in Game Engines
  • Asset Optimization for Real-Time Rendering

Specialization in Game Design

  • Gamification Principles
  • Game Marketing & Publishing
  • Monetization Strategies
  • Game Psychology & Storytelling
  • System Design & Balancing

Beyond The Course

At Backstage Pass, we ensure that learning is limitless and not restricted within the four walls of the classroom. Therefore, we provide students with activities and opportunities where they get to enter the real world and get firsthand experience of how things work in the gaming industry.

  • m5

    Final Game Project

    Research project exploring critical topics in game art, design, or player behavior

  • m6

    Professional Portfolio

    Industry-ready demo reel or design documentation

  • m8

    Dissertation

    Research project exploring critical topics in game art, design, or player behavior

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Career Opportunities

Why choose backstage Pass?

Cross-disciplinary training in both art and design

Emphasis on creativity, interactivity, and portfolio

Mentorship by experienced game professionals

Aligned with real-world industry practices